Last week, we released version 0.3.0 of co.llide, unveiling the ship editor! Whereas in previous versions you could only play with a set of default designs, now you can build your own ships from an array of modules. Sharing your designs works exactly like sharing an arena. Copy the URL of your design and share it with your friends, who can then test, modify, save, and even use it in battle.
TinkerTech Derby can be summed from its two parts, an editor and a game. For a look at the game check out our previous article. Since then, with the last two months we built a working system that shows our main ideas for the editor.
Inspired by the voxel painter example for three.js, you click on parts to attach a new one to it. Since the car always starts out with one part, a Core, this works well. You can add and remove freely except for the Core which instead can be replaced with alternates.
Most cars can be made in a minute or two. Adding specific body and color adds a few more minutes. Every vehicle in the following sped-up video was made in three to five minutes.