Archive for the '3D' tag

Transition to 2D Vehicles — Why and How

Tin­kerTech Derby is a pretty fan­tas­tic concept,…
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A Small Shadow Map Improvement

Shad­ows are a great way to relay infor­ma­tion in a…
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Dealing with Modular Design

Our Demo­li­tion Derby game is mod­u­lar. Each module…
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