Archive for the 'co.llide'

Modules, Magic: The Gathering, and the Next Steps for co.llide

One of our goals for ver­sion 0.4.0 of co.llide…
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co.llide v0.3.0 with vehicle editor!

Last week, we released ver­sion 0.3.0 of co.llide,…
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Moving a User-Generated Spaceship with Physics: Part I

The core con­cept behind co.llide is for players…
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Transition to 2D Vehicles — Why and How

Tin­kerTech Derby is a pretty fan­tas­tic concept,…
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