Author archive

Modules, Magic: The Gathering, and the Next Steps for co.llide

One of our goals for ver­sion 0.4.0 of co.llide…
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Goodbye Eric Li

Today we say good­bye to Eric Li, who has been…
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Moving a User-Generated Spaceship with Physics: Part I

The core con­cept behind co.llide is for players…
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Simulating Network Lag for Testing Games

In devel­op­ing a net­worked game, some­times one…
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