One of our goals for version 0.4.0 of co.llide was to provide a small but fairly balanced set of building blocks, called modules, for all players to use in constructing ships. However, variety is the spice of life, and we plan to eventually release a large number of unlockable modules for players to add to their personal collections. In this post, I’ll be discussing some ideas for these future modules. I’ll also be talking about a potential problem that we face as designers, and one particular source of inspiration that we believe offers the solution.
Modules, Magic: The Gathering, and the Next Steps for co.llide
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