Goodbye Eric Li

Today we say good­bye to Eric Li, who has been with Gra­di­ent for the past three years.

Eric’s abil­i­ties as a soft­ware engi­neer have made him a key mem­ber of the Gra­di­ent team. Using his exper­tise in graph­ics pro­gram­ming, Eric single-handedly built (and rebuilt) our graph­ics pipeline to meet the ever-changing needs of our projects. In exper­i­ment­ing with the look and feel of co.llide, we wanted to incor­po­rate dynamic light­ing effects. Eric took on the chal­lenge of imple­ment­ing these effects in Canvas2D, and found a way to make them work with­out sac­ri­fic­ing per­for­mance. He has also been involved in many other aspects of devel­op­ment, includ­ing net­work­ing, physics, and gameplay.

The team is grate­ful for Eric’s hard work and con­tri­bu­tions. Though he will be sorely missed, we wish him luck, and share in the excite­ment at his future endeavors.

Andrew Dolce

Andrew has a back­ground in com­puter graph­ics and aug­mented real­ity, and is excited about mak­ing games that look and feel awe­some. He also owns too many board games for his own good.

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