Today we say goodbye to Eric Li, who has been with Gradient for the past three years.
Eric’s abilities as a software engineer have made him a key member of the Gradient team. Using his expertise in graphics programming, Eric single-handedly built (and rebuilt) our graphics pipeline to meet the ever-changing needs of our projects. In experimenting with the look and feel of co.llide, we wanted to incorporate dynamic lighting effects. Eric took on the challenge of implementing these effects in Canvas2D, and found a way to make them work without sacrificing performance. He has also been involved in many other aspects of development, including networking, physics, and gameplay.
The team is grateful for Eric’s hard work and contributions. Though he will be sorely missed, we wish him luck, and share in the excitement at his future endeavors.